Leo Veselý

Sound Design and Implementation for Games

About Me

Graduate Audio Designer at Frontier Developments with an MSc in Sound and Music for Interactive Games and a BSc in Sound Engineering and Production.

I have loved engaging with the videogame medium for as long as I can remember, and I am passionate about merging my interests in sound and gaming to create memorable experiences that leverage the latest technologies.

Skills & Tools

I have a strong interest in technical sound design, implementing creative audio work through robust and accessible systems.

To this end, I have worked with both major game engines’ native and middleware-based audio solutions, and am comfortable adapting to and learning new software.

I use REAPER as my DAW of choice, and am constantly refining my sound design skills to produce the highest-quality audio assets.