Leo Veselý
Sound Design and Implementation for Games
About Me
Graduate Audio Designer at Frontier Developments with an MSc in Sound and Music for Interactive Games and a BSc in Sound Engineering and Production.
I have loved engaging with the videogame medium for as long as I can remember, and I am passionate about merging my interests in sound and gaming to create memorable experiences that leverage the latest technologies.
Skills & Tools
I have a strong interest in technical sound design, implementing creative audio work through robust and accessible systems.
To this end, I have worked with both major game engines’ native and middleware-based audio solutions, and am comfortable adapting to and learning new software.
I use REAPER as my DAW of choice, and am constantly refining my sound design skills to produce the highest-quality audio assets.
